Template:NavParser
This template is written in Lua. The full source code can be found at Module:NavParser. |
This template is used to list items in a navbox. Navboxes are constructed out of the {{Navbox}} template and typically also several {{Navbox subgroup}} templates. The {{|tNavParser}} template serves to list links to pages in navboxes, typically being pages of in-game items, for which an image is displayed in the navbox with the item.
Parameters[edit]
Unlike most templates, this template parses a list of semicolon separated items, which is given as the first and only unnamed parameter. Furthermore there is an optional sprites
parameter used to link a sprite sheet to the parser.
List parameters[edit]
Each semicolon separated item in the list is by itself a comma separated list of key-value pairs, with the exception of the first and only mandatory value, which is the name of the target page. The optional values have the following keys:
-
text
: The text to display, which will override the name of the page given as the first value. -
img
: The name of the file, which is used to display as the image instead of the grid image associated with the page given as the first value. Additionally, the value/
can be used to display no image. -
link
: The page to link to, which will override the link of the page given as the first value. Additionally, the value/
can be used to display text without a link to a page or an image. -
sprite
: The number of the sprite that should be used as an image for the item, in case a sprite sheet is linked to the parser. This will override any image set using theimg
key. Alternatively theimg
key can also be used in conjunction with a number to display a sprite, but this functionality is deprecated.
Examples[edit]
Basic[edit]
Code[edit]
{{NavParser| Iron Ingot; Gold Ingot, img:Grid Diamond.png, link:Iron Sword; No link, link:/; Wool, text: Alternate text; }}
Output[edit]
• • No link •
Sprites[edit]
Code[edit]
{{NavParser|sprites=NavSprites MineFactory Reloaded.png| Iron Ingot, sprite:1; Gold Ingot, sprite:2; }}
Output[edit]
•